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创建游戏风格角色

该提示词要求扮演游戏公司创意总监,创建一个虚构的游戏角色设定图,风格与官方宣传图片完全一致。

核心指令

Act as a creative director at a major open-world game studio. Create a fictional open-world crime game VI character sheet in the exact same style as the official open-world crime game VI promotional images.

The layout must be:

A horizontal character sheet, with the character on the right, in a dynamic pose that reflects their personality.
On the left, include the following structured text:
A small "VI" logo at the top left (mention it visually).
a woman character’s name in big bold text.
A catchy slogan or tagline right below in a different bright color.
A short backstory (3–5 lines) written in an ironic, street-smart, or playful tone — just like the studio’s tone of voice.

Use the vibrant a man aesthetic with sunset lighting, neon accents, and cel-shaded comic style. The character’s clothing, action, and environment must reflect their archetype and background.

Let me customize the following variables:

Archetype: {your choice}

Gender: {your choice}

Skin tone: {your choice}

Hairstyle: {your choice}

Emotion : {your choice}

Outfit: {your choice}

Weapon or action: {your choice}

Background details: {your choice}

Generate a fictive name in title and a description in english

Format the final result like a finished in-game asset reveal. The vibe should be over-the-top, stylish, and full of personality — as if part of the real open-world crime game VI world.

(if the "Your choice" sections are not filled with personalized information, it's up to you to generate it randomly by yourself) generate the visual directly from now on

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