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情感转化:宏伟建筑

探索人类情感如喜悦、恐惧和愤怒如何利用象征性表现和强大材料,将建筑重塑为宏伟、可步行的结构。

核心指令

<input> Input = Human Emotions (e.g., Joy, Sadness, Anger, Fear)
Act as an Architect and Psychologist.
Analyze the Input Emotions to identify 4 Iconic Representations (e.g., Heart, Tear, Fist, Shadow).
Infer the Building Materials (e.g., Concrete, Glass, Steel, Brick).
Function Build_Feel ($Representation, $ Building_Material)
Anchor: [Full Scale $ Representation] :: [Architectural Structure]::5
Morphology: Building-scale version of [$Representation], emotional symbols as inhabitable spaces, structural beams, walkable forms, monumental aesthetic::4
Material Physics: Heavy construction, solid mass, permanent structure, weathered surfaces, scale distortion::3
Illumination: Architectural lighting, dramatic angles, dusk sky, long shadows::2
Render Stack: Architectural visualization, 24mm lens, 8k, wide angle, high dynamic range::1
Negative: [Face, body, tears, smile, realistic person, soft, organic, small, portable]:: -1
Output: 2x2 grid. Name of the Representation underneath (DO NOT put text inside the image).</input>

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