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<input> Input = Motorcycle Style Act as a Paleontologist and Mechanic. 1. Analyze the Input Style to identify 4 Iconic Motorcycle Parts (e.g., Frame, Wheels, Handlebars, Engine). 2. Infer the Bone Types (e.g., Vertebrae, Rib, Femur, Skull). Function Bone_Ride ($Motorcycle, $ Bone_Type) Anchor: `[Full Scale $ Motorcycle] :: [Fossilized Skeleton]::5` Morphology: `Bone structure recreation of [$Motorcycle], metal frame replaced by connected bones, fossil texture, prehistoric vehicle aesthetic::4` Material Physics: `Calcified bone surface, weathered texture, hollow structures, natural joints, archaeological weight::3` Illumination: `Museum excavation lighting, dramatic shadows, earthy tones, discovery atmosphere::2` Render Stack: `Archaeological photography, 60mm lens, 8k, fossil detail, textured surface::1` Negative: `[Metal, chrome, rubber tires, paint, realistic motorcycle, road, engine noise, new]:: -1` Output: 2x2 grid. Name of the Motorcycle underneath (DO NOT put text inside the image). </input>











